AiSDR
Real leads in 24 minutes, then a $13.50 button that became $46.50. I traced where the trial earns trust and where the checkout spends it.
Wins the trial, loses the checkout.

Trial to paid
For SaaS teams with a self-serve trial that signs people up and does not convert them. I find the value gap and redesign the path from first login to paid.
Tell me what’s broken and where you’re stuck.
I go through your trial as a buyer, with a stopwatch and a screenshot of every step, the same way I tear down AiSDR or LinkedIn Premium on the blog. Yours stays private.
Most trials lose people between signup and the first result. I shorten the time to value so the first win lands before the first hard decision.
Pre-ticked extras, yearly defaults, and totals that appear late all cost trust. I redesign pricing and checkout so the number people see is the number they pay.
For free trials, 8 to 12% free-to-paid is good and 15 to 25% is great, per Lenny's Newsletter's survey of self-serve products. Freemium runs lower: 3 to 5% is good. The teardown starts by placing your number on that scale.
Trial-to-paid conversion is the number we watch, with activation and time to value beside it. A rate is easy to flatter by adding friction upstream, so we count the people who pay, not only the percentage.
Labor illusion, Hick's law, value before the ask. Every change is tied to a documented behavior, not a hunch.
Real leads in 24 minutes, then a $13.50 button that became $46.50. I traced where the trial earns trust and where the checkout spends it.
Wins the trial, loses the checkout.

Seven setup steps, then a card form, then the first article. A 3-day trial for a product whose results take 90 days.
The clock starts in the wrong place.

I was the first UX hire. I redesigned brand setup so a new creator could launch in one session, and stayed through launch.
I run your trial as a real user, step by step, and map where people hesitate, wait, or leave.
We compare where the first result lands with where you ask for commitment: the card, the plan, the upgrade. Confused after login is an activation problem. Stuck at checkout is a conversion problem. They need different fixes.
Onboarding, the first win, pricing, and checkout, prototyped and tested with real trial users.
Your team ships, we watch trial-to-paid conversion, and we iterate until the number moves.
Close the value gap, then add bumpers.
People who feel the value during a trial are about 10 times more likely to pay. Every trial I work on follows the framework from my product-led lesson: find where people fall out, then add a straight line or a bumper.
This is for
SaaS and product-led companies. People start your trial every day, you can see the numbers, and too few of them pay.
This is not for
Not a fit if sales runs every deal and there is no self-serve path, or if the trial is still an idea. Start with discovery instead.